Nick is back from Milwaukee with short interviews from Midwest Gaming Classic 2026. This is Part 1 of a 2 part series. Nate Ehlers is the creator of the NES homebrew game BioCreeps. Find out more about the game at BioCreeps.c...
Nick and Conor welcome an all-star panel of guests for an episode 10 months in the making. Can E.C. Meyers, JordiGH, and Matt Hughson (cue fanfare) help Sam get home safely? Still need to play the game? Get the C64 version he...
Nick returns from Portland Retro Gaming Expo 2025 with several short interviews featuring some very neat people. Optomon (Chris Lincoln) is a ROM hacker and the developer of the NES homebrew game Rollie. You can find his work...
The gang reviews Justice Duel, a Joust-inspired arena combat game for the NES from 2017, set in a techno-dystopian America dominated by unhinged AI presidents riding giant eagles. Or something like that. Wait, is this still s...
The gang interviews Chris Totten, Associate Professor of Game Design at Kent State University and the creator of recent Game Club pick Kudzu. This far-ranging conversation touches on GB Studio development, game design as a fi...
Nick and Bart discuss their trip to the 2025 Midwest Gaming Classic in Milwaukee, Wisconsin, a convention that's surprisingly become an annual destination event for homebrew fans. After the break, a special guest returns to t...
Bart, Conor, and Nick don their detective hats for Inspector Waffles: Early Days for the Game Boy Color. Tune in as the gang solves the paw-some mystery of just how many cat puns three grown men can handle. Can they make it t...
The gang takes on The Storied Sword for NES and Dreamcast, a Princess Bride-inspired tribute to Ninja Gaiden and Sunsoft's Batman. Is "NES hard" too extreme for modern gamers? Inconceivable! Still need to play the game? Get l...
After a long, unscheduled break, the Game Club grabs their gardening hats and Birkenstocks to take on Kudzu, a top-down Game Boy adventure set among the vines. Also: Should Nick get another Switch? Or a Steam Deck? A short di...
Bart and Conor seize the mic to fill dead air with topics suggested by the HBGC Discord audience. Enjoy the ride as our mutinous hosts chat away in the spirit of "We can say whatever we want, because Nick's never going to pos...
In this episode of the Game Club, the gang takes on Courier, a cyberpunk adventure for NES by Khan Games. There’s also a half-baked conversation about AI-generated art that should be inconclusive enough to irritate our entire...
The Game Club takes on Flea! and Tapeworm Disco Puzzle for NES and Dreamcast, two entertaining games about adorable parasitic vermin. You can find links and information for both at the Lowtek Games website . Our next Game Clu...
In the first-ever live HBGC show, the gang interviews NES developers John Vanderhoef and Greg Caldwell. John is the Byte Off Award-winning creator of the Orebody series, including Hunt the Wampus, Orebody: Binder's Tale, and ...
Special guest host Chris (aka Deadeye) joins Conor and Nick for a deep dive into Retrotainment Games’ brilliant but baffling Full Quiet for NES. Conor reveals his new game design concept (the F.A.R.T.W.A.L.K.), Nick dusts off...
In this extra special bonus episode, Conor, Bart, and Nick scour the "Ask the Podcast" channel from the HBGC Discord server to catch up on unanswered questions over the last year. Questions like: How long should a homebrew ga...
The Game Club whets their appetites for cyberpunk cool with the demo for Courier, a hackeriffic new adventure for NES from Khan Games . Courier is available on Kickstarter until January 31, 2024. Grab your copy here .
The gang takes on three very short but action-packed shoot 'em ups: Omega Blast for the Mega Drive, Dangan GB2 for the Game Boy Color, and Flight of Pigarus for the Master System. We also reveal the winners of our 2023 shoot ...
The Game Club takes on Doodle World and Kubo 3, two NESmaker games created with contributions from children. But are we the right audience for this type of game? We invite some guest experts on the show to discuss. Still need...
The Game Club takes on three iterations of Nathan Tolbert's Zelda-inspired Anguna series on the Game Boy Advance, Atari 2600, and Nintendo Entertainment System. Conor attempts to define the "walkie-pokey" genre, Nick has a qu...
Twitter, now rebranded "X," has been an important avenue for homebrewers and other indie game developers to connect with each other and promote their work. Tech industry veterans Conor and Nick discuss the decline of the app ...
Game Boy developer Ben Jelter joins the gang for a wide-ranging discussion on… Lots of things. Things like: Game design, GB Studio, his favorite homebrews, how to stay productive as a creative professional, hacker movies, the...
The Game Club takes on The Machine, a dystopian sci-fi dark comedy for the Game Boy Color with surprising depth. Conor theorizes on how to keep hippies from turning into cannibals, Bart clarifies that we’re not watching a com...
Kevin Hanley, creator of NEScape! and co-host of the Assembly Line podcast, joins the Game Club to talk about his history as a developer, what he’s working on next, and why he thinks we’re in a “golden age” for NES homebrew. ...
The Game Club takes on The Cursed Knight, a well-made Mega Drive game that really wants to give you a wedgie and stuff you into a locker. Bart defends his Nintendo bias, Nick rages about passwords, and Conor tries to stay pos...